Friday, November 4, 2011

Vladimir The Blood Tank - League of Legends Guide

This week's free champions included Vladimir the Hemomancer. I'd never really given Vladimir much of a chance until I started this blog up again and man do I feel dumb, so here's my league of legend . Early on I kept trying to build him as a ranged only to find out that while he was good most melee quickly chewed me up and spit me out. I found I was squishy and while I was doing massive damage when I had 4 stacks of Tides of blood all of Vladimir's attack cost...well blood. So I get's to thinking...I need more health. Now a typical Vladimir build had me sitting with more or less the stock items, perhaps a defensive item here or there. HP max of roughly 2500-2800 that's not bad mind you, but when you run into a yi that can spam 600+ crits in a matter of 4 seconds well...that's your ass.

So I did what any good hemomancer would do, I stacked warmongers. Now That might not sound smart at first, but take into consideration

Sanguine Pool - Vladimir sinks into a pool of blood becoming untargetable for 2 seconds (this is called built in defense). Additionally, enemies on the pool are slowed (plus a snare) and Vladimir siphons life from them (plus a heal)
Vladimir sinks into a pool of blood for 2 seconds, becoming untargetable and slowing enemies above him by 40%.
(PLUS a shyt load of damage) Vladmir deals 80/135/190/245/300 (+ [15% of bonus Health]) magic damage over the duration and heals himself for 12.5% of that amount.
Costs - 20/20/20/20/20% of Current Health
Range -1050

Now the first thing you should notice about sanguine pool is the Range, if you can't tell it's roughly 25% bigger than Fiddlesticks dreaded crowstorm and does slightly less damage in a slightly smaller frame of time. The difference, as bolded above is instead of being able to be stunned you become untargetable.

Now the dynamics of this spell work really well with:
Warmog's Armor
+920 Health +30 Health Regen per 5 seconds Passive: Minion kills permanently grant 4.5 Health and .15 Health Regen per 5 seconds. Champion kills and assists permanently grant 45 Health and 1.5 Health Regen per 5 seconds. Bonuses cap at +450 Health and +15 Health Regen per 5 seconds.

920 x.15 = 138 damage add that back into the 300 and you have a quick 400 + damage over a matter of seconds while you're invincible and 12.5% of that comes back as health... now double that, or triple it and you will put Fiddlesticks crow storm to shame AND Sanguine Pool is on a MUCH shorter CD.

How do you use this massive spell though? Let me guide you through this it's not to hard...

Well first it's great early game for farming minions, and if you can get a Warmog's Early it's even better. The bonus cap of 450 adds an addition 67.5 damage to Sanguine blood so the faster you get there the better.
Sanguine blood is NOT an opener, there are too many people who can still melt your face, the beauty of this spell is that while they THINK they are close to killing you you disapear for 2 seconds, deal 600-800 damage and can pop up to your two other spells off cooldown. The math translates into being able to use anywhere from 3-8 spells all that hit for over 300 a pop 300x8=2400 which is enough to cover 80% of all champions. Oh and keep in mind a good chunk of that is AoE damage AND all but one of your spells heals you.

While two Warmog's is great ability power is also very important to Vlad, as is spell penetration.

Warmog's Armor Sorcerer's Shoes Haunting Guise
Rylai's Crystal Scepter Warmog's Armor Rabadon's Deathcap

Here are the recommended Items. I will OBVIOUSLY drop the regen trinket as with the hourglass in exchange for the two Warmog's. You can generally disregard armor, your health is your armor. At roughly 4.2k health you can withstand most attacks for long enough to whoop some ass.

There it is my Vladimir League of Legends Guide to semi tanking.

1 comment:

Anonymous said...

what happened dude? Just wanted to ask hear your side of the story, why the switch?
Was it pandas? Is that the reason? Or are you just burned out from WoW?
Or is because Warroirs arent gettin healed any more on reg Heroic instances?
Just want to know why. I may never visit this site again if there is a change.
But its been a great, this site has been good to me.

Well see ya in Hell